Now, you may think that the light actually being displayed in mid-air, but it's actually just reflecting/being displayed onto the center of the convex lens (the magnifying glass). It's really hard to capture this illusion on camera so you'll just have to see it for yourself by trying it. If you look at it from the right angle it should look like the light is being displayed in mid-air. Prism and Decker are also an excellent power gathering team and we made the most of rapier with our quick exploration.Take a magnifying glass and hold it up to the light. And those things are supposed to be their schtick. Did I mention even with no new programs we're still brushing up against the max power limit? Plastech is putting up an absolutely pathetic effort for some reason maybe because this is our first mission against them, they have weak firewalls and no cyborgs. So, Prism decides to grab them while the 10% credit bonus is still active to facilitate this Incognita spends eight power in one turn. But the building is on the edge of alarm level 2, which will put them back up to five firewalls. They have, combined, six firewalls due to felix, which will go down to three next turn. Remember, the team is only as fast as its slowest agent, and that isn't going to be Decker. But it makes no difference since Decker is right by the exit, he can take his time looting the area. The two guards Prism alerted are consistently blocking Decker's path to the last safe in he can reach. That combined with starting in the center means we basically explore the entire level in a few turns. Plastech isn't putting up any real resistance we don't find even a single modded MK 1, which is the main trick that they have. Banks stays in the center to rob the elite that is checking out the disturbance. Prism, Decker, and the camera drone all scatter throughout the level. Now not only does he get the same free access he was going to get before, but there's a nice 10% bonus absolutely free. The safe near Decker has a daemon on it, and now has boosted firewalls, so he EMPs it. Really hope the main server has better programs on it. It has the exact same two programs as a previous terminal that was terrible. I trigger it by hacking the secondary server terminal, which by the way has CRAP on it. I'm actually pretty tempted to do it according to the wiki its on a timer so we can just wait it out worst comes to worst. Now it doubles safe firewalls and adds 10% more credits to them. Remember felix? The daemon that drains money, the reason not to hack safes if they have a daemon on them? Well it doesn't do that any more, it changed in the update. I am voting no to everything on the theory that we can come back later. Still, they work wile they are themselves in cover and are easy to recover if you do that and can easily be the difference between getting into a room undetected or being forced to distract a guard.*sighs*. The hologram is such a huge hassle, I have left more than one behind just from forgetting it. I think that we can afford to miss it and it won't make much difference to this mission, voting no, but reconsider when we see the server farm. We are rapidly exhausting our supply of aygmentation opportunities, so that slot is not as valuable as it could be. Rods are nice, no disputing that, but are they worth it? Ehh, we have paralyser. I am voting no, but reconsider when we see the server farm. The volt disruptor is just so crazily expensive to use(and buy) but, ehh, I do not want to abandon armour penetration 2 this late in our career. This run has been unrelentingly terrible for penetration and programs. Ugh, I woulda preferred the neural, but volt.
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